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zep/Noita-GPU-Vulkan
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Noita-GPU-Vulkan/shaders
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Gaël 9bb9797271 Adding patch notes from git, UI, and loading files from the main install path properly.
Also fixed:
* flying wands not pathing properly.
* Lantern particles offset
* Wand fire offset
* Water spray from flask
2026-10-22 14:18:49 +02:00
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apply.comp
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areas.glsl
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biome_mods.glsl
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burn.comp
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clip_half.comp
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common.glsl
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displace.comp
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edits.comp
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entities.comp
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ents_prev.comp
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explode_rays.comp
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far.glsl
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fog.comp
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fx_anims.comp
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fx_common.glsl
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fx_hand.comp
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fx_host.glsl
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fx_particles.comp
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fx_state.glsl
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glow.comp
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hit_liquid_channels.glsl
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hit_liquid.glsl
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intent.comp
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light_cells.comp
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lua_native_runtime.glsl
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lua_native_terrain.glsl
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paint.comp
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particle_alloc.glsl
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particle_req.comp
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procgrad.glsl
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proj_lua_dispatch.glsl
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proj_lua.comp
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proj_spawn.comp
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proj_step.comp
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projectiles.comp
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react.comp
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render.comp
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rigid_burn.comp
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rigid_commit.comp
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rigid_common.glsl
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rigid_events.comp
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rigid_frame.comp
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rigid_raster.comp
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rigid_solve.comp
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simplex3.glsl
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sky_cols.comp
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sprites.comp
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terrain.comp
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vines.comp
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