Adding patch notes from git, UI, and loading files from the main install path properly.
Also fixed: * flying wands not pathing properly. * Lantern particles offset * Wand fire offset * Water spray from flask
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@@ -91,6 +91,7 @@ void main() {
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if (mirror) hl.y = -hl.y;
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hand = root + vec2(c * hl.x - s * hl.y, s * hl.x + c * hl.y);
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}
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if (ctrl.hand1.w == 1) hand += vec2(mirror ? -0.5 : 0.5, 0.5); // flask entity transform, matching the host spray origin
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{ // the item's recoil (00b51670): hand2.z px back along the aim, turned muzzle-up by hand0.w radians (the arm keeps the aim)
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const float ia = ang + (mirror ? ctrl.hand0.w : -ctrl.hand0.w);
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const float ic = cos(ia), is = sin(ia);
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