Lot of bugfixes

* Adding clipper to generate the terrain's negative powder-contour offset.
* Fixing RDB issues (fracture, active trigger, performances)
* Fixing blood emission
* Fixing the freezing formula on liquids
* Fixing Steve spawning due to a missed test.
* Reaction table properly build
This commit is contained in:
Gaël committed 2026-10-21 20:46:13 +02:00
1 parent a34f42d53e
commit 00a9c1c26c
48 files changed
+5799 -435

No files matched your search

+23
View File
@@ -0,0 +1,23 @@
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
+5
View File
@@ -0,0 +1,5 @@
Clipper 5.1.6, Angus Johnson, 18 May 2013.
Copied from the existing local `luapower-all-master/csrc/clipper` checkout.
The source and header are unchanged; see `LICENSE` for the Boost Software
License. Used for the native terrain's negative powder-contour offset.
+3680
View File
File diff suppressed because it is too large. Load diff
+349
View File
@@ -0,0 +1,349 @@
/*******************************************************************************
* *
* Author : Angus Johnson *
* Version : 5.1.6 *
* Date : 18 May 2013 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2013 *
* *
* License: *
* Use, modification & distribution is subject to Boost Software License Ver 1. *
* http://www.boost.org/LICENSE_1_0.txt *
* *
* Attributions: *
* The code in this library is an extension of Bala Vatti's clipping algorithm: *
* "A generic solution to polygon clipping" *
* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
* http://portal.acm.org/citation.cfm?id=129906 *
* *
* Computer graphics and geometric modeling: implementation and algorithms *
* By Max K. Agoston *
* Springer; 1 edition (January 4, 2005) *
* http://books.google.com/books?q=vatti+clipping+agoston *
* *
* See also: *
* "Polygon Offsetting by Computing Winding Numbers" *
* Paper no. DETC2005-85513 pp. 565-575 *
* ASME 2005 International Design Engineering Technical Conferences *
* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
* September 24-28, 2005 , Long Beach, California, USA *
* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
* *
*******************************************************************************/
#ifndef clipper_hpp
#define clipper_hpp
#include <vector>
#include <stdexcept>
#include <cstring>
#include <cstdlib>
#include <ostream>
namespace ClipperLib {
enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
enum PolyType { ptSubject, ptClip };
//By far the most widely used winding rules for polygon filling are
//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
//see http://glprogramming.com/red/chapter11.html
enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
typedef signed long long long64;
typedef unsigned long long ulong64;
struct IntPoint {
public:
long64 X;
long64 Y;
IntPoint(long64 x = 0, long64 y = 0): X(x), Y(y) {};
friend std::ostream& operator <<(std::ostream &s, IntPoint &p);
};
typedef std::vector< IntPoint > Polygon;
typedef std::vector< Polygon > Polygons;
std::ostream& operator <<(std::ostream &s, Polygon &p);
std::ostream& operator <<(std::ostream &s, Polygons &p);
class PolyNode;
typedef std::vector< PolyNode* > PolyNodes;
class PolyNode
{
public:
PolyNode();
Polygon Contour;
PolyNodes Childs;
PolyNode* Parent;
PolyNode* GetNext() const;
bool IsHole() const;
int ChildCount() const;
private:
PolyNode* GetNextSiblingUp() const;
unsigned Index; //node index in Parent.Childs
void AddChild(PolyNode& child);
friend class Clipper; //to access Index
};
class PolyTree: public PolyNode
{
public:
~PolyTree(){Clear();};
PolyNode* GetFirst() const;
void Clear();
int Total() const;
private:
PolyNodes AllNodes;
friend class Clipper; //to access AllNodes
};
enum JoinType { jtSquare, jtRound, jtMiter };
enum EndType { etClosed, etButt, etSquare, etRound};
bool Orientation(const Polygon &poly);
double Area(const Polygon &poly);
void OffsetPolygons(const Polygons &in_polys, Polygons &out_polys,
double delta, JoinType jointype = jtSquare, double limit = 0, bool autoFix = true);
void OffsetPolyLines(const Polygons &in_lines, Polygons &out_lines,
double delta, JoinType jointype = jtSquare, EndType endtype = etSquare, double limit = 0, bool autoFix = true);
void SimplifyPolygon(const Polygon &in_poly, Polygons &out_polys, PolyFillType fillType = pftEvenOdd);
void SimplifyPolygons(const Polygons &in_polys, Polygons &out_polys, PolyFillType fillType = pftEvenOdd);
void SimplifyPolygons(Polygons &polys, PolyFillType fillType = pftEvenOdd);
void CleanPolygon(const Polygon& in_poly, Polygon& out_poly, double distance = 1.415);
void CleanPolygons(const Polygons& in_polys, Polygons& out_polys, double distance = 1.415);
void PolyTreeToPolygons(const PolyTree& polytree, Polygons& polygons);
void ReversePolygon(Polygon& p);
void ReversePolygons(Polygons& p);
//used internally ...
enum EdgeSide { esLeft = 1, esRight = 2};
enum IntersectProtects { ipNone = 0, ipLeft = 1, ipRight = 2, ipBoth = 3 };
//inline IntersectProtects operator|(IntersectProtects a, IntersectProtects b)
//{return static_cast<IntersectProtects>(static_cast<int>(a) | static_cast<int>(b));}
struct TEdge {
long64 xbot;
long64 ybot;
long64 xcurr;
long64 ycurr;
long64 xtop;
long64 ytop;
double dx;
long64 deltaX;
long64 deltaY;
PolyType polyType;
EdgeSide side;
int windDelta; //1 or -1 depending on winding direction
int windCnt;
int windCnt2; //winding count of the opposite polytype
int outIdx;
TEdge *next;
TEdge *prev;
TEdge *nextInLML;
TEdge *nextInAEL;
TEdge *prevInAEL;
TEdge *nextInSEL;
TEdge *prevInSEL;
};
struct IntersectNode {
TEdge *edge1;
TEdge *edge2;
IntPoint pt;
IntersectNode *next;
};
struct LocalMinima {
long64 Y;
TEdge *leftBound;
TEdge *rightBound;
LocalMinima *next;
};
struct Scanbeam {
long64 Y;
Scanbeam *next;
};
struct OutPt; //forward declaration
struct OutRec {
int idx;
bool isHole;
OutRec *FirstLeft; //see comments in clipper.pas
PolyNode *polyNode;
OutPt *pts;
OutPt *bottomPt;
};
struct OutPt {
int idx;
IntPoint pt;
OutPt *next;
OutPt *prev;
};
struct JoinRec {
IntPoint pt1a;
IntPoint pt1b;
int poly1Idx;
IntPoint pt2a;
IntPoint pt2b;
int poly2Idx;
};
struct HorzJoinRec {
TEdge *edge;
int savedIdx;
};
struct IntRect { long64 left; long64 top; long64 right; long64 bottom; };
typedef std::vector < OutRec* > PolyOutList;
typedef std::vector < TEdge* > EdgeList;
typedef std::vector < JoinRec* > JoinList;
typedef std::vector < HorzJoinRec* > HorzJoinList;
//ClipperBase is the ancestor to the Clipper class. It should not be
//instantiated directly. This class simply abstracts the conversion of sets of
//polygon coordinates into edge objects that are stored in a LocalMinima list.
class ClipperBase
{
public:
ClipperBase();
virtual ~ClipperBase();
bool AddPolygon(const Polygon &pg, PolyType polyType);
bool AddPolygons( const Polygons &ppg, PolyType polyType);
virtual void Clear();
IntRect GetBounds();
protected:
void DisposeLocalMinimaList();
TEdge* AddBoundsToLML(TEdge *e);
void PopLocalMinima();
virtual void Reset();
void InsertLocalMinima(LocalMinima *newLm);
LocalMinima *m_CurrentLM;
LocalMinima *m_MinimaList;
bool m_UseFullRange;
EdgeList m_edges;
};
class Clipper : public virtual ClipperBase
{
public:
Clipper();
~Clipper();
bool Execute(ClipType clipType,
Polygons &solution,
PolyFillType subjFillType = pftEvenOdd,
PolyFillType clipFillType = pftEvenOdd);
bool Execute(ClipType clipType,
PolyTree &polytree,
PolyFillType subjFillType = pftEvenOdd,
PolyFillType clipFillType = pftEvenOdd);
void Clear();
bool ReverseSolution() {return m_ReverseOutput;};
void ReverseSolution(bool value) {m_ReverseOutput = value;};
bool ForceSimple() {return m_ForceSimple;};
void ForceSimple(bool value) {m_ForceSimple = value;};
protected:
void Reset();
virtual bool ExecuteInternal();
private:
PolyOutList m_PolyOuts;
JoinList m_Joins;
HorzJoinList m_HorizJoins;
ClipType m_ClipType;
Scanbeam *m_Scanbeam;
TEdge *m_ActiveEdges;
TEdge *m_SortedEdges;
IntersectNode *m_IntersectNodes;
bool m_ExecuteLocked;
PolyFillType m_ClipFillType;
PolyFillType m_SubjFillType;
bool m_ReverseOutput;
bool m_UsingPolyTree;
bool m_ForceSimple;
void DisposeScanbeamList();
void SetWindingCount(TEdge& edge);
bool IsEvenOddFillType(const TEdge& edge) const;
bool IsEvenOddAltFillType(const TEdge& edge) const;
void InsertScanbeam(const long64 Y);
long64 PopScanbeam();
void InsertLocalMinimaIntoAEL(const long64 botY);
void InsertEdgeIntoAEL(TEdge *edge);
void AddEdgeToSEL(TEdge *edge);
void CopyAELToSEL();
void DeleteFromSEL(TEdge *e);
void DeleteFromAEL(TEdge *e);
void UpdateEdgeIntoAEL(TEdge *&e);
void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
bool IsContributing(const TEdge& edge) const;
bool IsTopHorz(const long64 XPos);
void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
void DoMaxima(TEdge *e, long64 topY);
void ProcessHorizontals();
void ProcessHorizontal(TEdge *horzEdge);
void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
void AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
OutRec* GetOutRec(int idx);
void AppendPolygon(TEdge *e1, TEdge *e2);
void IntersectEdges(TEdge *e1, TEdge *e2,
const IntPoint &pt, const IntersectProtects protects);
OutRec* CreateOutRec();
void AddOutPt(TEdge *e, const IntPoint &pt);
void DisposeAllPolyPts();
void DisposeOutRec(PolyOutList::size_type index);
bool ProcessIntersections(const long64 botY, const long64 topY);
void InsertIntersectNode(TEdge *e1, TEdge *e2, const IntPoint &pt);
void BuildIntersectList(const long64 botY, const long64 topY);
void ProcessIntersectList();
void ProcessEdgesAtTopOfScanbeam(const long64 topY);
void BuildResult(Polygons& polys);
void BuildResult2(PolyTree& polytree);
void SetHoleState(TEdge *e, OutRec *outrec);
void DisposeIntersectNodes();
bool FixupIntersectionOrder();
void FixupOutPolygon(OutRec &outrec);
bool IsHole(TEdge *e);
void FixHoleLinkage(OutRec &outrec);
void AddJoin(TEdge *e1, TEdge *e2, int e1OutIdx = -1, int e2OutIdx = -1);
void ClearJoins();
void AddHorzJoin(TEdge *e, int idx);
void ClearHorzJoins();
bool JoinPoints(const JoinRec *j, OutPt *&p1, OutPt *&p2);
void FixupJoinRecs(JoinRec *j, OutPt *pt, unsigned startIdx);
void JoinCommonEdges();
void DoSimplePolygons();
void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
void FixupFirstLefts2(OutRec* OldOutRec, OutRec* NewOutRec);
};
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
class clipperException : public std::exception
{
public:
clipperException(const char* description): m_descr(description) {}
virtual ~clipperException() throw() {}
virtual const char* what() const throw() {return m_descr.c_str();}
private:
std::string m_descr;
};
//------------------------------------------------------------------------------
} //ClipperLib namespace
#endif //clipper_hpp